0.4 Land and Places


A quick rundown of the archbaronies, baronies, field baronies, notable places including inns and temples.

Archbarony of Auberfranz: Seat of Power - Heanor (breeding center for the famous Unrnstian Horses)
  • Field Barony of Trigol (an old, important city and a relay for trade to Nyrond and the Duchy. In recent years, it has been overrun with refugees from many lands (Tenh and the Nyrond Imperium mostly).
Archbarony of Brotton: Seat of Power - Brotton (founded by Suel settlers long ago, it now serves as the County's granaries. Brotton is effectively ruled by its merchant guilds, with its 12 members. The Archbaron cast the deciding vote in times of need.
  • Field Barony of Dreerwode (no permanent settements, the barony stops at the edge of the forest. The Dreerwode is a dark, old oak and elm forest set on rolling hills.)
Archbarony of Dyvarna: Seat of Power - Radigast City (The borders of Dyvarna are disputed by Vinewind, including the limits of Bampton and the Mysty Isles)
  • Field Barony of Dominion (also known as "The Free Lands". Known as ‘the ever-guard of Radigast,’ the fortified town of Dominion is perched on a high cliff that overlooks much of the Artonsamay delta and the wicked town of Trallant)
  • Field Barony of Mysty Isles
  • Field Barony of Radigast (located on the Artonsamay River Delta and serves as a port for the Nyr Dyv Fleet. It is one of the world’s largest and most cosmopolitan cities, and through it goes a tremendous amount of ideas, trade, money, and politics)
Archbarony of Eastmarch: Seat of Power - Charn (a haven for mercenary bands and are known to be rockier than the rest of the County)
  • Lord Barony of Dosselford (New Dosselford is on the Franz River and has a population of 10% Halflings. It is also the site of the County's prison. The original town of Dosselford is in ruins.)
  • Lord Barony of Dryburgh
  • Lord Barony of Jedbridge (home of the Citadel, produces highly trained and knowledgeable officers, and leadership qualified soldiers for the County of Urnst and all Knigths of the Swan and Emerald Guard)
  • Lord Barony of North Charn
  • Lord Barony of Pikemaster (base for the Eastern Strike Force. It is a crumbling castle-town ruled by a deranged old human and inhabited by peasants of strong, but debased Suloise heritage)
  • Lord Barony of Rothberry
  • Lord Barony of South Charn
  • Loard Barony of Starkwall
  • Lord Barony of Ventnor (The City of Ventnor used to be the seat of power but now lies in ruins after the destruction of 593. Lord Underley's estates now serves as the seat of power.)
Archbarony of Fennelmore: Seat of Power - Stone Battle (located north of the Fennelmore Swamp. The Castle oversees the swamp. Lord Agnard is loved by his subjects)
  • Field Barony of Garalenn
  • Field Barony of High Mardreth (the base for the Western Strike Force and the Nyr Dyv Fleet)
Archbarony of Markham: Seat of Power - Count's Markham
  • Field Barony of Grey Hills (poulation of the Grey Hills is 95% Dwarven)
Archbarony of Vinewind: Seat of Power - Didieln (Vinewind and Dyvarna have a dispute about their border. Including the limits of Bampton and the Mysty Isles)
  • Field Baronly of Didieln (base for the Northern Strike Force)
  • Field Barony of Bampton
  • Field baronly of Hardwyn (Hardwyn is famed for its vivid red cobblestone streets and beautiful stone-wooden buildings. The town of Hardwyn is led by an elected major, currently Geldar Duncombe. Following the Greyhawk Wars, a wooden palissade was erected around the village. Orc and goblinoid attacks forced the erection of the wall.
Notable Places
  • Aelinvudd Forest: located mostly in the barony of Dosselford in Eastmarch. It is a dark forest.
  • Applebee: a small halfling community next to the Honeypot Woods in the barony of Markham.
  • Bluesky Market: Open-air market located in the middle of the Southtown district in Radigast where most anything can be purchased if you know who to ask.
  • The Citadel: The Citadel is a deeply entrenched military academy set outside the city of Jedbridge. Known as the Grey Citadel to some, or just Citadel to others.
  • The College of the Divine: Located in the central plaza of Trigol, the college was created to allow a place in the County where all acceptable faiths can discuss philosophy and holy dictates. All the faiths listed below have some sort of presence at the College of the Divine.
  • Crysal Springs: a hilly area of blue-veined crystal in the southeastern County, right on the Nyrondese border. The waters of the Franz River flow from its crystalline hills. Rumors have flown since as far back as anyone can remember about the origin of this area, its inhabitants and the powers that the crystals may have.
  • Fennelmore Swamp: in the south of the archbarony of Fennelmore. The Floating Road connects Stone Battle and Nesserport on the Nesser River.
  • Floating Road: Of unequaled build, the Road is a vital for strategic operations in the Fennelmore Swamp and to keep Nesserport supplied. The Floating Road is a mixture of bridges made of wood or stone, planked over boats or rafts and marsh islands passages. It is dangerous, to cross and is used mostly by the County military and heavily-armed caravans.
  • Markham Academy of Music and the Associated Arts: one of the biggest in the County and many alumni have joined the Silver Swans.
Notable Temples (head temple listed first)
  • Boccob - No nead temple; Radigast City
  • Celestian - Radigast City
  • Farlanghn - Radigast City; Ardrinn
  • Halfling Pantheon - Applbee; Stone Battle
  • Heironeous - Count's Markham; Brotton, Starkwall, Stone Battle
  • Lydia - Radigast City; Markham Academy of Music and Associated Arts (Count's Markham)
  • Mayaheine - Dominion
  • Merikka - No head temple; Ardrinn
  • Myriss - No head temple; Ardrinn
  • Oerid Nature Gods (Atroa, Sotillion, Telchur, Velnius, Wenta) - Radigast City
  • Olidamarra - Radigast City; Pikemaster
  • Norebo - Radigast City; Jedbridge, Pikemaster
  • Pholtus - Starkwall; Radigast City, Pikemaster, Rothberry
  • Phyton - Hardwyn; Stone Battle
  • Pelor - Radigast City; Ardrinn
  • Procan - Rhyndmarsh; Ardrinn
  • Ralishaz - Radigast City
  • St. Cuthbert - No head temple; Radigast City, Bampton, Stone Battle
  • Tritherion - Radigast City; Stone Battle
  • Xerbo - High Mardreth; Radigast City, Ryndmere, Bampton, Thornbay
  • Zilchus - Radigast City; Pikemaster, Stone Battle, Ardrinn
Notable Inns
  • Elk's Head Tankard - Brotton: a great place to find adventurers and mercenaries
  • The Hawk and Hound - Trigol: serves foreign and exotic drinks. The prices are a little high because all orders are brought to the table in flagons with mugs
  • Old Cellar - Pikemaster: serves as the local Temple of Olidammara

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